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{{RealmInfo
{{RealmInfo
| title        = Adaris
| title        = Adaris
| image        = <!-- e.g. "Adaris_Emblem.png" if available -->
| image        = <!-- If there's an emblem or image for Adaris -->
| caption      = <!-- Optional image caption -->
| caption      = <!-- Brief caption if desired -->
| realm_type    = Universe
| realm_type    = The Entire Cosmos
| major_realms  = Numerous (physical and metaphysical)
| major_realms  = Vast array of tangible and intangible planes
| ruler        = <!-- e.g. if there's a primordial creator deity -->
| ruler        = --
| capital      = N/A
| capital      = N/A
| affiliation  = --
| affiliation  = Universal
| created_date  = <!-- Mythic or unknown -->
| created_date  = Mythic or Unknown
}}
}}


'''Adaris''' is the name of the entire cosmos in which the [[The Realms of Adaris|Realms of Adaris]] exist. It encompasses every plane, domain, and dimension—ranging from physical worlds like [[Terasil]] to intangible planes shaped by magic, thought, or divine influence.
'''Adaris''' is the overarching name for the entire cosmos, an expansive tapestry born from the [[Primordial Void]] and shaped by [[consciousness]], imagination, and elemental forces. It is home to a myriad of planes and realms—both physical and metaphysical—including the interconnected lands commonly referred to as [[The Realms of Adaris]].


== Overview ==
== Overview ==
While “Adaris” colloquially refers to the grand tapestry of all that exists, its name is woven into myths spanning countless cultures. Some hold that Adaris was birthed by a single creator deity, while others believe it coalesced from a primeval chaos, generating gods and worlds in its wake. All who dwell within Adaris share one unifying truth: their histories, fates, and destinies unfold against its cosmic canvas.
In Adaris’s earliest myths, raw, chaotic energy (called '''[[Astram]]''') swirled in the infinite [[Primordial Void]]. From this sea of potential emerged the first spark of self-awareness, '''[[Daathir]]''', who birthed dreams of possibility through [[Awenlas]], the [[spirit]] of imagination. Their interplay gave rise to the [[Primordial Elements]]—light, darkness, earth, fire, air, and water—laying the foundation for all creation.


== Relationship to the Realms of Adaris ==
Though the term “Adaris” often appears in mortal lore, its true scope exceeds any single world or plane. Within Adaris, the forces of consciousness and belief actively shape existence. Deities, [[spirits]], and mortal cultures alike weave reality’s tapestry, forging new realms, concepts, and spirits as time flows onward.
The phrase "[[The Realms of Adaris]]" typically denotes the cluster of interconnected mortal realms that have the most frequent interaction with one another—through trade, travel, or conflict. These realms, while distinct, are bound by shared pantheons, historical events, and planar junctures that allow them to influence (and be influenced by) one another.


== Cosmology ==
=== Relationship to The Realms of Adaris ===
Adaris consists of myriad planes and spaces, from mundane continents to mystical realms and divine seats of power. For a comprehensive breakdown of how these planes interlink—including elemental spheres, astral pathways, and the interplay of divine forces—see:
While “Adaris” denotes the entire cosmos, the phrase “[[The Realms of Adaris]]” usually refers to a collection of mortal worlds (like [[Terasil]]), bound by shared pantheons, planar gateways, and cultural interactions. These worlds coexist within the greater Adaris but maintain distinct identities, histories, and geographical boundaries.
 
== Origin and Mythic Foundations ==
The detailed creation myth of Adaris is recounted on the dedicated page '''[[Cosmology_of_Adaris]]'''. There, you’ll find:
* **The [[Primordial Void]]:** An infinite sea of Astram, raw potential without form. 
* **[[Daathir]] and [[Awenlas]]:** The first consciousness and imagination, whose “dance” shaped Astram into reality. 
* **[[Primordial Elements]]:** The foundational aspects of existence—light and darkness, earth and fire, water and air—all interwoven by thought and dream. 
* **[[Ascendant Spirits]] and [[Ancestral Spirits]]:** Younger or culturally influenced spirits that emerged as the cosmos evolved and societies developed beliefs around them.
 
By introducing the concept of time through the spirit [[Kairos]], Adaris’s creation stabilized into a more linear progression, preventing a slip back into pure chaos. Over eons, elemental formations like [[Elemara]] (the continent of Adaris) and countless other realms took shape, gradually evolving into the diverse tapestry recognized today.
 
== Planes and Dimensional Interplay ==
Adaris encompasses far more than just tangible continents and seas:
* **Material Planes (e.g., [[Terasil]])** – Physical worlds filled with mortal races, kingdoms, and day-to-day conflicts. 
* **Elemental Planes** – Domains where raw elemental powers (light, fire, air, earth, water, darkness) manifest with minimal interference. 
* **Spiritual & Conceptual Realms** – Realms formed by belief, dreams, or fundamental concepts (such as time, birth, death), inhabited by [[Primordial Spirit|Primordial]] and [[Ascendant Spirits]]. 
* **Astral and Ethereal Spaces** – Transitional dimensions connecting the planes, shaped by the collective consciousness of Adaris.
 
For a comprehensive breakdown of how these planes interrelate—and the metaphysical forces at play—visit:
* [[Cosmology_of_Adaris|Cosmology of Adaris]]
* [[Cosmology_of_Adaris|Cosmology of Adaris]]


== History and Lore ==
== Influence on Culture and Belief ==
Stories regarding the origins and nature of Adaris abound, often reflecting each culture’s beliefs:
Because reality in Adaris is shaped by consciousness and imagination:
* '''The Dawn of Creation:''' Some myths describe a solitary deity forging Adaris from the void, weaving stars, realms, and pantheons into existence.
* **Societal Myths** – Many cultures tell creation stories involving Daathir, Awenlas, and the [[Primordial Spirits]], seeing them as gods or cosmic principles.
* '''Primordial Chaos:''' Other traditions claim that primal energies clashed violently until they condensed into matter, magic, and [[consciousness]].
* **Osiari and the Practice of [[Osia]]** – Practitioners align themselves with primordial forces, using internal attunement to manipulate reality.
* '''Eternal Cycle:''' Still others maintain that Adaris has no true beginning or end; it perpetually renews itself through cosmic cataclysms and rebirth.
* **Rituals and Festivals** – Light and darkness ceremonies, fire and water rituals, wind and sky celebrations—these reflect a deep reverence for the Primordial Elements and spirits.
 
=== Early Epochs ===
Legends speak of the first gods or titans shaping newborn worlds, vying for dominion, and forging alliances that persist in some form to this day. While details differ across cultures, many share echoes of these primeval conflicts and alliances in their myths, suggesting a common source.


== Culture and Beliefs ==
The spiritual hierarchy, from [[Nascent Spirits]] to mighty Primordial Beings, underscores the cultural fabric of Adaris. Leaders often consult [[Osiari]], acknowledging that harnessing cosmic energies can bring prosperity—or calamity.
Because Adaris is the backdrop for all known existence, its myriad inhabitants have developed belief systems that position their own realms (and gods) as central—or conversely, see themselves as small pieces of a grander design:
* '''Pantheons & Deities:''' Many gods claim sway over multiple worlds or planes, drawing worshipers from diverse civilizations.
* '''Esoteric Orders:''' Certain cults or arcane academies study the broader cosmos, delving into planar travel or summoning to harness power from across Adaris.
* '''Cross-Plane Relations:''' Diplomatic and hostile interactions can span beyond mere continents—entire planes can align or war over resources, territory, or ideology.


== Notable Worlds and Realms ==
== Notable Realms within Adaris ==
* [[Terasil]] – One of the most prominently detailed material planes, featuring rich history and diverse cultures.
* **[[Terasil]]** A major material plane, featuring a mosaic of cultures, landscapes, and ancient conflicts.
* [[Aei Zaerin]] – (Placeholder Example) A plane of unending twilight and psionic beings.
* **[Placeholder Plane/Realm]*** – Example realm that might specialize in a specific elemental or spiritual focus.
* [[Realm of Torid Flame]] – (Placeholder Example) A volcanic dimension tied to the elemental aspect of fire.
* **[[Elemara]]** The first great continent formed in mortal lore, shaped by the slow merging of earth, wind, and water.


== Ongoing Discoveries ==
== Beyond Mortality ==
Even in the modern era, Adaris remains only partially charted. Explorers, scholars, and mages continue to push the boundaries of known worlds, uncovering hidden planes or ancient cosmic secrets:
Adaris includes countless layers where divine powers, ancestral spirits, or abstract concepts reign. Deities and spirits often influence mortal affairs, either seeking worship and belief to strengthen themselves or guiding cultures toward cosmic balance. The existence (or lack) of worshipers can literally shift or stabilize these spirits’ power, demonstrating the deep entwinement of faith and reality.
* New planar gates occasionally open, linking once-isolated realms to the wider cosmos.
* Cataclysmic events in one plane can ripple through the fabric of Adaris, subtly altering magic or shifting planar alignments.


== See Also ==
== See Also ==
* [[The Realms of Adaris]] – Main overview of the interconnected mortal realms.
* [[The Realms of Adaris]] – Overview of the interconnected mortal kingdoms and worlds.
* [[Cosmology_of_Adaris]] – Detailed breakdown of planes, divine hierarchies, and cosmic mechanics.
* [[Cosmology_of_Adaris]] – In-depth look at Daathir, Awenlas, the Primordial Void, and spirit evolution. 
* [[Terasil]] – Major material plane, home to numerous races and storied conflicts.
* [[Primordial Spirit|Primordial Spirits]] – Foundational forces of light, darkness, earth, fire, water, and air.
* [[Ascendant Spirits]] – Spirits born from interactions among the elements and mortal consciousness. 
* [[Osia]] – The practice of aligning with primordial forces to shape reality.


== References ==
== References ==
<!-- List any canonical or external references about Adaris’s creation or key lore, if applicable. -->
<!-- Optional: List or link any authoritative in-world texts, external resources, or developer notes. -->
<!-- e.g., * [[Source Book]] - Page 42 -->
<!-- e.g., * The Codex of Creation - Chapter 3: The Awakening of Daathir -->


[[Category:Realms]]
[[Category:Realms]]
[[Category:Cosmology]]
[[Category:Cosmology]]

Revision as of 07:53, 9 February 2025

Template:RealmInfo

Adaris is the overarching name for the entire cosmos, an expansive tapestry born from the Primordial Void and shaped by consciousness, imagination, and elemental forces. It is home to a myriad of planes and realms—both physical and metaphysical—including the interconnected lands commonly referred to as The Realms of Adaris.

Overview

In Adaris’s earliest myths, raw, chaotic energy (called Astram) swirled in the infinite Primordial Void. From this sea of potential emerged the first spark of self-awareness, Daathir, who birthed dreams of possibility through Awenlas, the spirit of imagination. Their interplay gave rise to the Primordial Elements—light, darkness, earth, fire, air, and water—laying the foundation for all creation.

Though the term “Adaris” often appears in mortal lore, its true scope exceeds any single world or plane. Within Adaris, the forces of consciousness and belief actively shape existence. Deities, spirits, and mortal cultures alike weave reality’s tapestry, forging new realms, concepts, and spirits as time flows onward.

Relationship to The Realms of Adaris

While “Adaris” denotes the entire cosmos, the phrase “The Realms of Adaris” usually refers to a collection of mortal worlds (like Terasil), bound by shared pantheons, planar gateways, and cultural interactions. These worlds coexist within the greater Adaris but maintain distinct identities, histories, and geographical boundaries.

Origin and Mythic Foundations

The detailed creation myth of Adaris is recounted on the dedicated page Cosmology_of_Adaris. There, you’ll find:

  • **The Primordial Void:** An infinite sea of Astram, raw potential without form.
  • **Daathir and Awenlas:** The first consciousness and imagination, whose “dance” shaped Astram into reality.
  • **Primordial Elements:** The foundational aspects of existence—light and darkness, earth and fire, water and air—all interwoven by thought and dream.
  • **Ascendant Spirits and Ancestral Spirits:** Younger or culturally influenced spirits that emerged as the cosmos evolved and societies developed beliefs around them.

By introducing the concept of time through the spirit Kairos, Adaris’s creation stabilized into a more linear progression, preventing a slip back into pure chaos. Over eons, elemental formations like Elemara (the continent of Adaris) and countless other realms took shape, gradually evolving into the diverse tapestry recognized today.

Planes and Dimensional Interplay

Adaris encompasses far more than just tangible continents and seas:

  • **Material Planes (e.g., Terasil)** – Physical worlds filled with mortal races, kingdoms, and day-to-day conflicts.
  • **Elemental Planes** – Domains where raw elemental powers (light, fire, air, earth, water, darkness) manifest with minimal interference.
  • **Spiritual & Conceptual Realms** – Realms formed by belief, dreams, or fundamental concepts (such as time, birth, death), inhabited by Primordial and Ascendant Spirits.
  • **Astral and Ethereal Spaces** – Transitional dimensions connecting the planes, shaped by the collective consciousness of Adaris.

For a comprehensive breakdown of how these planes interrelate—and the metaphysical forces at play—visit:

Influence on Culture and Belief

Because reality in Adaris is shaped by consciousness and imagination:

  • **Societal Myths** – Many cultures tell creation stories involving Daathir, Awenlas, and the Primordial Spirits, seeing them as gods or cosmic principles.
  • **Osiari and the Practice of Osia** – Practitioners align themselves with primordial forces, using internal attunement to manipulate reality.
  • **Rituals and Festivals** – Light and darkness ceremonies, fire and water rituals, wind and sky celebrations—these reflect a deep reverence for the Primordial Elements and spirits.

The spiritual hierarchy, from Nascent Spirits to mighty Primordial Beings, underscores the cultural fabric of Adaris. Leaders often consult Osiari, acknowledging that harnessing cosmic energies can bring prosperity—or calamity.

Notable Realms within Adaris

  • **Terasil** – A major material plane, featuring a mosaic of cultures, landscapes, and ancient conflicts.
  • **[Placeholder Plane/Realm]*** – Example realm that might specialize in a specific elemental or spiritual focus.
  • **Elemara** – The first great continent formed in mortal lore, shaped by the slow merging of earth, wind, and water.

Beyond Mortality

Adaris includes countless layers where divine powers, ancestral spirits, or abstract concepts reign. Deities and spirits often influence mortal affairs, either seeking worship and belief to strengthen themselves or guiding cultures toward cosmic balance. The existence (or lack) of worshipers can literally shift or stabilize these spirits’ power, demonstrating the deep entwinement of faith and reality.

See Also

  • The Realms of Adaris – Overview of the interconnected mortal kingdoms and worlds.
  • Cosmology_of_Adaris – In-depth look at Daathir, Awenlas, the Primordial Void, and spirit evolution.
  • Primordial Spirits – Foundational forces of light, darkness, earth, fire, water, and air.
  • Ascendant Spirits – Spirits born from interactions among the elements and mortal consciousness.
  • Osia – The practice of aligning with primordial forces to shape reality.

References