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'''Elemara''' is the only currently known continent in the world of [[Adaris]], where the tangible and intangible realms converge. Originally part of the infinite realm of [[Terasil]] (the realm of earth), Elemara has been shaped by the influence of all elements and the Primordial Spirits, resulting in a continent that embodies the diversity and complexity of Adaris itself.
'''Elemara''' is the only currently known continent in the world of [[Adaris]], where the tangible and [[intangible realms]] converge. Originally part of the infinite realm of [[Terasil]] (the realm of earth), Elemara has been shaped by the influence of all elements and the Primordial [[Spirits]], resulting in a continent that embodies the diversity and complexity of Adaris itself.


== Geography ==
== Geography ==


Elemara is a continent of varied landscapes, each shaped by the influence of different elements and their corresponding spirits. Below is a collapsible table listing the major realms and domains of Elemara, sorted by region, along with their primary spirit and description.
Elemara is a continent of varied landscapes, each shaped by the influence of different elements and their corresponding spirits. Below is a collapsible table listing the major realms and domains of Elemara, sorted by region, along with their primary [[spirit]] and description.


== Realms and Domains of Elemara ==
== Realms and Domains of Elemara ==
A list of all tangible realms on the continent of Elemara. The cardinal directions are widely used but general classifications and not exact geography.  
A list of all tangible realms on the continent of Elemara. The cardinal directions are widely used but general classifications and not exact geography.  
{| class="wikitable mw-collapsible collapsible collapsed"
{| class="wikitable mw-collapsible collapsible collapsed"
|-
|-
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|-
|-
! Realm/Domain  
! Realm/Domain  
! !! Description !! Spirit
! Element !! Description !! Spirit
|-
|-
| '''Terasil'''
| '''Terasil'''
|Realm of Stone|| A central mountainous region characterized by towering peaks, cliffs, and rugged terrain. || Oras
| Earth || The central mountainous region characterized by towering peaks, cliffs, and rugged terrain. The heart of stability and endurance. || [[Oras]]
|-
|-
| '''Realm of Highlands'''  
| '''Realm of Highlands'''  
| || Elevated plateaus and rugged highlands providing strategic and cultural isolation. || [[Spirit of the Peaks]]
| Earth || Elevated plateaus and rugged highlands providing strategic and cultural isolation. || [[Spirit of the Peaks]]
|-
|-
| '''Realm of Canyons'''  
| '''Realm of Canyons'''  
| || Deep, carved-out valleys formed by ancient rivers, representing erosion and time's passage. || [[Spirit of Erosion]]
| Earth + Air || Deep, carved-out valleys formed by ancient rivers, representing erosion and time's passage. || [[Spirit of Erosion]]
|-
|-
| colspan="4" style="text-align:center;" |'''North Elemara'''
| colspan="4" style="text-align:center;" |'''North Elemara'''
|-
|-
! Realm/Domain  
! Realm/Domain  
! !! Description !! Spirit
! Element !! Description !! Spirit
|-
|-
| '''Realm of Tundra'''  
| '''Realm of Tundra'''  
| || A cold, treeless realm with permafrost and hardy vegetation, representing resilience in harsh environments. || [[Spirit of Frost]]
| Water + Air || A cold, treeless realm with permafrost and hardy vegetation, representing resilience in harsh environments. || [[Spirit of Frost]]
|-
|-
| '''Realm of Ice'''  
| '''Realm of Ice'''  
| || A frigid realm of glaciers and snowfields, representing preservation and stillness. || [[Spirit of Ice]]
| Water + Air || A frigid realm of glaciers and snowfields, representing preservation and stillness. || [[Spirit of Ice]]
|-
|-
| colspan="4" style="text-align:center;" |'''South Elemara'''
| colspan="4" style="text-align:center;" |'''South Elemara'''
|-
|-
! Realm/Domain  
! Realm/Domain  
! !! Description !! Spirit
! Element !! Description !! Spirit
|-
|-
|'''Zanarak Desert'''
| '''[[Zanarak Desert]]'''
|Realm of Sand
| Earth + Air || A vast desert with shifting dunes, representing survival and resilience. || [[Spirit of the Sands]]
|A vast desert with shifting dunes, representing survival and resilience.
|
|-
|-
| '''Realm of Magma'''
| '''Realm of Magma'''
| || A subterranean region where solidified earth floats in molten magma, embodying transformation and raw power. || [[Spirit of Earth's Furnace]]
| Fire + Earth || A subterranean region where solidified earth floats in molten magma, embodying transformation and raw power. || [[Spirit of Earth's Furnace]]
|-
|-
| '''Realm of Volcanos'''
| '''Realm of Volcanoes'''
| || Filled with molten rock and intense heat, symbolizing the destructive and renewing power of fire. || [[Spirit of Flame]]
| Fire + Earth || Filled with molten rock and intense heat, symbolizing the destructive and renewing power of fire. || [[Spirit of Flame]]
|-
|-
|'''Domain of Ash'''
| '''Domain of Ash'''
|
| Fire + Earth || A scorched wasteland of volcanic remnants, where destruction and rebirth coexist. || [[Spirit of the Ember Fields]]
|
|
|-
|-
|'''Domain of Glass'''
| '''Domain of Glass'''
|
| Fire + Sand || A shimmering expanse where heat has fused sand into crystal landscapes, symbolizing creation through destruction. || [[Spirit of the Glasslands]]
|
|
|-
|-
|'''Domain of Brine'''
| '''Domain of Brine'''
|
| Water + Earth || A land of salt flats, brackish marshes, and lifeless waters, where salt dominates the ecosystem. || [[Spirit of the Salt Flats]]
|
|
|-
|-
| colspan="4" style="text-align:center;" |'''East Elemara'''
| colspan="4" style="text-align:center;" |'''East Elemara'''
|-
|-
! Realm/Domain  
! Realm/Domain  
! !! Description !! Spirit
! Element !! Description !! Spirit
|-
|-
| '''Riverlans'''
| '''Riverlands'''
| || ||
| Water + Earth || A vast, fertile land shaped by flowing rivers and lakes, supporting thriving civilizations. || [[Spirit of the Currents]]
|-
|-
| '''Realm of the Lakes'''
| '''Realm of the Lakes'''
| || Open plains with tall grasses, representing the balance of earth and air. || [[Spirit of the Plains]]
| Water || Expansive freshwater lakes and inland seas, embodying balance between earth and water. || [[Spirit of Still Waters]]
|-
|-
|'''Domain of Fresh Water'''
| '''Domain of Fresh Water'''
|
| Water || Springs, rivers, and sources of life-giving water, sustaining all forms of existence. || [[Spirit of Purity]]
|
|
|-
|-
|'''Domain of the Tides'''
| '''Domain of the Tides'''
|
| Water + Air || Coastal regions shaped by the eternal push and pull of the tides, representing constant change. || [[Spirit of the Tides]]
|
|
|-
|-
|'''Realm of Reefs'''
| '''Realm of Reefs'''
|
| Water + Earth || An underwater paradise where coral reefs and kelp forests flourish, symbolizing harmony. || [[Spirit of the Reef]]
|An underwater realm where coral reefs and kelp forests flourish, representing harmony between earth and water.
|
|-
|-
| colspan="4" style="text-align:center;" |'''West Elemara'''
| colspan="4" style="text-align:center;" |'''West Elemara'''
|-
|-
! Realm/Domain  
! Realm/Domain  
! !! Description !! Spirit
! Element !! Description !! Spirit
|-
|-
| '''Realm of the Forest'''  
| '''Realm of the Forest'''  
| || An underwater realm where coral reefs and kelp forests flourish, representing harmony between earth and water. || [[Spirit of the Reef]]
| Earth + Water || Vast woodlands and jungles teeming with life, representing nature's abundance. || [[Spirit of the Canopy]]
|-
|'''Realm of Grass'''
|
|
|
|-
|'''Domain of the Meadow'''
|
|
|
|-
|'''Domain of Clay'''
|
|
|
|-
|'''Realm of Marsh and Mud'''
|
|
|
|-
|-
| '''Realm of Fog'''  
| '''Realm of Grass'''
| || Swampy and bog-filled regions where earth and water mix, embodying fertility and decay. || [[Spirit of Marshes]]
| Earth + Air || Expansive grasslands and meadows, embodying openness, freedom, and endless horizons. || [[Spirit of the Prairie Winds]]
|-
|-
|'''Domain of Fertile Fields'''
| '''Domain of the Meadow'''
|
| Earth + Air || Fertile plains where wildflowers and rolling hills create a
|
|
|}


== Inhabitants ==
== Inhabitants ==
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== History and Legends ==
== History and Legends ==


Elemara's history is steeped in myth and legend, with tales of how the continent was shaped by the overlapping realms of the Primordial Spirits. From the formation of Terasil to the Great Convergence and the mysterious Tale of the Lost City, the stories of Elemara continue to captivate the imaginations of its inhabitants.
Elemara's history is steeped in myth and legend, with tales of how the continent was shaped by the overlapping realms of the [[Primordial Spirits]]. From the formation of Terasil to the Great Convergence and the mysterious Tale of the Lost City, the stories of Elemara continue to captivate the imaginations of its inhabitants.


== Summary ==
== Summary ==

Revision as of 00:44, 13 February 2025

Elemara is the only currently known continent in the world of Adaris, where the tangible and intangible realms converge. Originally part of the infinite realm of Terasil (the realm of earth), Elemara has been shaped by the influence of all elements and the Primordial Spirits, resulting in a continent that embodies the diversity and complexity of Adaris itself.

Geography

Elemara is a continent of varied landscapes, each shaped by the influence of different elements and their corresponding spirits. Below is a collapsible table listing the major realms and domains of Elemara, sorted by region, along with their primary spirit and description.

Realms and Domains of Elemara

A list of all tangible realms on the continent of Elemara. The cardinal directions are widely used but general classifications and not exact geography.