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Arenam's Quarry

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Arenam’s Quarry is a **small but vital mining settlement** in the Glass Fields of Zanarak, where **raw mirage glass, obsidian, and rare crystalline formations** are extracted from the fractured desert. Named after **Arenam, the Spirit of Sand and Glass**, the town is as harsh and unforgiving as the desert itself—**a place where every step is a risk, and every shard has value.**

Geography

Arenam’s Quarry is located **north of Azirith**, nestled within the **Glass Fields of Zanarak**. The land surrounding the town is a **treacherous expanse of jagged, splintered glass formations**, formed by the intense fusion of **desert sands and Ashland heat**.

The town itself is built **low to the ground**, its **stone and glass-reinforced dwellings** designed to **withstand the deadly glassstorms** that sweep through the region. Deep within the quarry, a **network of tunnels and shelters**, known as the **Dustwarren**, protects miners and traders from the elements.

History

Arenam’s Quarry was founded centuries ago when **Gilaari prospectors** first uncovered vast deposits of **mirage glass** deep within the Glass Fields. The settlement grew around the **richest veins**, its survival dependent on the constant demand for **glass and obsidian** in cities like Azirith and Orundahl.

Over time, the **Sunshifters** arrived, bringing their **expertise in alchemical refinement**, transforming raw glass into **weapons, enchanted artifacts, and illusionary lenses**. Though Arenam’s Quarry has never been a thriving metropolis, its **resources are invaluable to Zanarak and beyond**.

Notable Locations

The Shattered Vein

The **largest open-pit mine** in the region, where miners carefully **extract raw mirage glass and obsidian**. The terrain is unstable, and accidents are common, yet **the rewards outweigh the risks** for those skilled enough to navigate its dangers.

The Glasscradle Forge

A **Sunshifter-operated refinery**, where mirage glass is **melted, reshaped, and infused with alchemical energy**. The forge is **both a workplace and a sacred site**, as many Sunshifters believe glass carries **echoes of Arenam’s will**.

The Splintered Walk

A labyrinthine ravine **filled with towering glass shards**, where only the most skilled **Gilaari miners** dare to tread. The jagged walls hum faintly when the wind passes through, giving rise to **rumors of whispered voices** within the glass.

The Dustwarren

A **network of underground shelters and tunnels**, carved beneath the town to **escape the blinding glassstorms** that can **flay unprotected travelers alive**.

The Scarred Market

Arenam’s small but essential **trading post**, where merchants from Azirith and Orundahl barter for **raw glass, obsidian tools, and alchemical components**. Water is the preferred currency, and many deals are struck under the shade of **tattered awnings and mirage-warped canopies**.

Culture & Society

- **Work dominates life**—every resident **mines, refines, or trades glass** in some capacity. - **Gilaari miners** navigate the glass fields with **instinct and skill**, while **Sunshifter alchemists** handle **glass refinement**. - **Few outsiders stay long**, as the **harsh environment** and **constant risk of injury** make life in Arenam’s Quarry **unforgiving**. - **Superstitions abound**—many believe the **shards hold echoes of Arenam’s will**, and some miners **hear voices in the glass.**

Economy

Arenam’s Quarry is the **largest supplier of raw mirage glass in Zanarak**, exporting to **Azirith, Orundahl, and beyond**. Its economy thrives on:

  • **Mirage glass extraction** – Used for **illusions, enchanted artifacts, and vision-enhancing tools**.
  • **Obsidian mining** – Essential for **weapons, jewelry, and alchemical instruments**.
  • **Alchemical refinement** – Sunshifters **enhance the properties** of extracted glass, making it a highly sought-after commodity.
  • **Water trade** – Water is **the most valuable currency**, with entire shipments of glass exchanged for access to fresh reserves.

Dangers & Threats

- **Glassstorms** – Fierce winds can turn **the landscape into a storm of razor-sharp shards**, forcing miners to retreat underground. - **Unstable terrain** – The shifting **glass fields are unpredictable**, with sudden collapses and cave-ins. - **Bandit raids** – **Glass smugglers and rogue traders** frequently attempt to steal **raw mirage glass**, leading to violent clashes. - **The Curse of the Shards** – Many miners believe that **disturbing certain formations** can bring **bad luck or hallucinations**—some claim to have **seen figures trapped within the glass.**

"Arenam’s Will Cuts Deep"

A common saying among miners and traders, reminding them that **Arenam gives and takes**—the **glass brings fortune**, but **only to those who respect its dangers**.

Few cities could thrive without the quarry’s **precious glass**, yet **few would dare to call it home.**